Meet the Producers - Marc Mencher, GameRecruiter.com, Inc.
Talk to several producers and find out what they really do on a day to day basis. Discuss preparations for a career in producing, pitfalls andadvantages to being a top notch producer.
Attracting Women into Games - Ismini Boinodiris Roby, WomenGamers.com; Sheri Graner Ray, Game Designer/Author
The game industry is beginning to realize that to produce titles that reach a more diverse audience, they need to diversify their workforce. But finding women to join the industry can be a challenge. Come talk about where and how to attract women into the industry and how to keep them there!
Planning for the Long-term Career - Don Daglow, Stormfront Studios; Brenda Braithwaite, SCAD
Getting that first game industry job is hard. Building a long-term successful career can be even harder. This discussion will focus on planning for the long term, including ongoing education, networking, and setting career goals.
Resume Construction and Networking Strategies - Fiona Cherbak, Enterprise Talent; Patricia M Helbig, SCAD
Now you've decided you want to be in the game industry, how do you get there? It takes more than desire to get there, it's who you know and how you present yourself. Discuss strategies for putting yourself in the best position to meet the right people and then ways to present yourself in the best possible light.
Quality of Life - Darius Kazemi, Orbus Gameworks
Balancing personal life and the demands of a game industry career is an ongoing challenge for both newcomers and veteran game developers. This discussion will focus on practical problem-solving and also ways in which we can promote change in the industry to address this issue.
An Array of Career Options - Tess Snider, Trion World Network; Bryant Freitag, Big Huge Games
The days of two guys programming in their mom's garage is long gone. Today's games are complex creations requiring the talents of people in many different roles. Come talk to game developers and learn what those many roles are and where you might fit in.