WIGI Event Archive

Speaker Bios Archive

The Balancing Act: Game Industry Careers and Quality of Life
September 16, Seattle
Finding a balance between quality of life and successful career in the game industry can be extremely challenging. It can also be a major obstacle for women who are considering the game industry as a career. At this conference, we will identify quality of life issues and discuss methods for coping or balancing the demands of the industry and a healthy life.

Program Registration begins at 12 pm - Reception begins at 6 pm
Introduction - 1:00 pm

Todd Holmdahl, Corporate Vice President, Gaming and Xbox Product Group

Keynote -

Bonnie Ross, Director of Production for Microsoft Games Studios Publishing
Quality of Life and the Successful Game Industry Career

Bonnie will discuss her own career as a games producer and executive, her own experiences managing teams in this demanding industry, networking and other strategies for women in the game industry, and how this can apply to your own career.

Panels
2:00 pm
Quality of Life - The Executive Perspective
Gano Haine (VP, LimeLife), Todd Holmdahl (Vice President, Microsoft Game Studios), Lisa Waits (Head of Nokia SNAP Mobile) Paula Fellbaum (Director, Human Resources and CTO, Relic Entertainment)
Moderator: Joshua Howard (Group Program Manager, Microsoft Game Studios)
3:00 pm
Quality of Life - War Stories from the Trenches (and How We Solved Them)

Dave Albert (Group Manager, Microsoft Game Studios), Tami Borowick (Senior Producer, Real Networks), Shannon Loftis (Group Program Manager, Microsoft Game Studios), Morgan Romine (Ubisoft)
Moderator: Sheri Graner Ray (Author)
WIGI post-conference networking party
Meet your fellow participants, socialize and make connections! This event sponsored by Microsoft Game Studios.

Roundtables (simultaneously begin at 4:00 pm)
(two one-hour sessions on each topic)

Am I Insane? Practical Advice for Independent Game Development
Joshua Howard (Group Program Manager, MGS), Dave Albert (Group Manager, MGS)

An Array of Career Options
Jennifer Boespflug (Software Design Engineer in Test, MGS), Tami Borowick (Senior Producer, RealArcade)

Breaking In: How to Acquire The Skills and Get That First Job
Angela Kugler (Admissions Manager DigiPen), Toby Ragaini (Game Designer, Zipper Interactive), Matt Rapelje (Lead 3D Artist, Zombie)

Diversity
Karen Wilkins-Mickey (Diversity Staffing Program Manager, Microsoft)

Meet the Frag Dolls
Morgan Romine (Ubisoft), Brooke Hattabaugh (Ubisoft)

Quality of Life: Practical Problem-Solving
Gano Haine (VP, LimeLife), Michelle Wallig (Group Manager, Xbox Platform Services)

The Producers
Danan Davis (Microsoft Games Studios), Gano Haine (Vice President, LimeLife), Heather Sowards (Media Producer, Sony Online Entertainment)

The Counselor is In: Expert Advice on Game Careers
Ellen Beeman (Microsoft Games Studios), Stuart Moulder (Screenlife)

What is HR Really Looking For?
Jason Pankow (Staffing Associate, Microsoft), Jen Sward (Instructor, Digipen)

This event is part of a national U.S. series presented in cooperation with the Women in Games Conference in the United Kingdom.
This half-day event is sponsored by title sponsor Microsoft Game Studios, gold sponsor Microsoft Casual Games, silver sponsors Ubisoft and DigiPen, bronze sponsor PopCap Games and 2006 series sponsors International Game Developers Association (IGDA), Game Developers Conference (GDC), Girls in Games, Mary-Margaret.com, ThemePark Studios, WomenGamers.com and BusinessWire.
The conference is 1 pm to 7 pm on Saturday, September 16 at Microsoft, RedWest Campus, Building A, 5600 148th N.E., Redmond, WA 98052
Attendees are invited to reserve their spot by registering online today. Register here.

Presented in cooperation with the Women in Games Conference in Teesside, England